stevencrewniverse

What is a “Distance Model”?

When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far away. If you’ve managed to notice this already, you’re not just seeing things- it’s quite intentional.

Because the show is animated by hand, we prefer not to scale down a complicated drawing- it becomes unclear and messy. Instead we use a distance model, which is a simplified version of that character.

Also they’re really cute.

Lead Character Designer: Danny Hynes

Character Designer: Colin Howard

Color: Tiffany Ford

Color Assist: Jasmin Lai

Distance Guide: Ian Jones-Quartey